
--- Items ---

--- Done Items ---

What's up with Ribbon diagrams? ::: 1
* Done. Use the correct shader for ribbons.

Fix the super-atoms in svg-molecule/flev ::: 1

Double-clicking on a HUD button does a "go to blob" ::: 1

Add a function is_nucleic_acid(imol, cid) ::: 1

G2F in 5a3h flev needs fixing? Can we see something? ::: 2
* Empty return value - that will have to do for now.

In FLEV make "Hoh" say "Water" - smaller font needed maybe ::: 0.5
* Done.

In FLEV, use the tweaks to position the text ::: 0.5
* Done. Nice.

Change chapi/mc to coot_headless_api/chapi ::: 0.5
* OK. There will be pain.

delete_all_carbohydrate() needs a test. Move it to coot-utils and
give moorhen/chapi access to it ::: 0.6

Get FLEV into Coot ::: 2

FLEV needs a key ::: 2

Coot: picking should use the non-drawn atom indices vector ::: 0.2

Add add_hydrogen_atoms() to the api (just a wrapper need) ::: 0.2
there is coot_add_hydrogen_atoms().

Fix Jordan's unwritable xdg cache-dir download directory bug ::: 0.3

Clipping of key for FLEV in moorhen - text goes beyond residue circles in x ::: 0.5

Bring PAE to Coot :: 1

Open the "About" dialog twice - it can't be destroyed/hidden now. ::: 0.5

Can you fix this?
    GL ERROR:: Mesh::setup_buffers() "mesh_for_extra_distance_restraints" --- start --- ::: 1
* Yes 000793e22792439053238833cb9587dd9a4bfaf9.

revisit the chapi ligand-fit build script. ::: 0.5
* I did. I won't fix it for this release.

When user selects left-mouse for view rotation, make the right
mouse do zoom ::: 1
* Done.

Fix this crash:
#7    Object "/app/lib/libcootsumo.so.0.0.0", at 0x7fbe9dfa5211, in graphics_info_t::regenerate_intermediate_atoms_bonds_timeout_function_and_draw(void*)
#6    Object "/app/lib/libcootsumo.so.0.0.0", at 0x7fbe9dfa50ce, in graphics_info_t::regenerate_intermediate_atoms_bonds_timeout_function()
#5    Object "/app/lib/libcootsumo.so.0.0.0", at 0x7fbe9df468f8, in graphics_info_t::update_bad_nbc_atom_pair_marker_positions()
#4    Object "/app/lib/libcootsumo.so.0.0.0", at 0x7fbe9e21573e, in TextureMesh::update_instancing_buffer_data(std::vector<glm::vec<3, float, (glm::qualifier)0>, std::allocator<glm::vec<3, float, (glm::qualifier)0> > > const&)
#3    Object "/usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.33", at 0x7fbe9b6e8c1c, in std::__glibcxx_assert_fail(char const*, int, char const*, char const*)
::: 1
* Hopefully done! TextureMesh::update_instancing_buffer_data() reworked extensively.


Fix HUDTexture mesh crash when/after refining ::: 1
* Done - hopefully.


Replace line symmetry with 3d model ::: 3
* Done.

